After Bees is a Unity based fast-paced combination game, where the goal is to create a sufficiently advanced plant, that can save humanity from starvation after the bees are extinct. 

The player must combine, seeds, fertiliser and chemicals to make plants, then combine individual plants to make hybrids and become more and more efficient at producing food. 

This game was created in the second week of university, with a team University of East London students.

Credits:

Norbert Laszlo Csecs - Production Lead

Eddie T. Hilton - Programming Lead

Olafs Matjusenoks - Art & Audio Lead

Milo Seaman - Design & Concept

I returned to my usual role of Lead Producer for this game, working with an excellent and hard-working team, we created this game in just one week. 

If you have issues with the resolution, try to zoom out by pressing CTRL and - (minus) at the same time. 

Have fun!

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